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‘Battlefield V’ is the first game to use Nvidia’s ray tracing support, now available with the RTX 2080 and 2080 Ti graphics cards. The feature can, in an ideal scenario, make the game look ...
In order for Battlefield V to support ray tracing, you need to download the Windows 10 October 2018 update version 1809 which adds support for Microsoft's DirectX Ray Tracing technology, or DXR.
After a less than encouraging debut of real-time ray tracing in Battlefield V, Nvidia and DICE have been working together to optimize the game's implementation of DXR.
Battlefield V's real-time ray tracing delivers a huge performance hit. New updates by Nvidia and DICE aim to fix that. By Brad Chacos. Dec 3, 2018 9:22 am PST. Image: Nvidia.
Battlefield V With Ray Tracing Has Arrived Page 2: Test Setup, RTX Explanation, Game Settings and Hardware Tested Page 3: Image Quality and Performance Analysis ...
Enabling real-time ray tracing in Battlefield V on a GeForce GTX 2080 Ti results in sub-30 fps for 4K res and north of 40fps at 1440p, though DICE is working on optimizations to increase performance.
EA’s Battlefield V doesn’t technically hit the streets until November 20, but it’s already the first game to support real-time ray tracing using Microsoft’s new DirectX Raytracing API ...
In the report, it has been found that in early-access builds, Battlefield V can barely pull 40-50FPS with a Nvidia RTX 2080TI graphics card with ray tracing turned on. For 4k it gets even worse ...
Ray tracing simulates the way that light bounces around a scene and interacts with objects ... Thanks to NVIDIA’s GeForce RTX GPUs, Battlefield V shows what real-time ray tracing capabilities ...
The first benchmarks of Nvidia's RTX ray tracing performance in Battlefield V have dropped, and the performance hit is significant, even at just 1080p.
EA DICE released an update for Battlefield V that fixed several issues across various platforms and enabled ray tracing for PC players with devices that can support the feature. Categorized as a ...
PlayStation 6 should have ray tracing reconstruction, path tracing tech in most games FFXIV and FFXVI producer Yoshi-P thinks cloud could replace consoles in 10 years or so ...