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They weren’t bad games, but there was just something that was missing that prevented them from redefining the series as a true 3D contender. Four years after Castlevania’s 3D debut ...
The unique Castlevania II was a popular game, but when it came time for Konami to begin working on Castlevania III: Dracula's Curse, the developers felt it was best for the series to return to its ...