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If we're that myopic when it comes to making initial observations about other people, then why wouldn't the same thing apply to video games ... and overcrowded UI in its main menu meant that ...
One lucky gamer received their Nintendo Switch 2 a week early, and they're answering all your burning questions on Reddit.
Elden Ring Nightreign is quickly proving itself to be a bit marmite in reception—at least, on first blush. It's my opinion ...
We've gotten a very brief look at what the Nintendo Switch's main menu UI looks like today ... if you'll have quick access to your most recent games, with options to jump to things like settings ...
A single image of the main menu ... look at the UI. At a glance, it's quite similar to the menu you see after hitting the home button on Nintendo Switch. There's a gallery of game art in the ...
The turning point in UI design started from Persona 3 ... Despite other Persona games using sub-colors under the main color to draw player attention to the relevant information, Persona 5 did ...
The answer, as Hashino explains it, is simply a lot of work: In general, the way most game developers make UI is very simple ... Whether it’s the shop menu or the main menu, when you open ...
He has been writing professionally for over a decade. Experimental user interface design is something worth admiring. When done right, a game’s UI can not only serve the vital role of ...
Elden Ring is already shaping up to be FromSoftware’s most successful title to date. The game has sold like hotcakes (so much so that Bandai Namco gave employees a pay raise), and hundreds of ...