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At least 70% of the textures of your game could be replaced by procedural equivalents. 70% is a minimum number of textures you can replace, in actuality the likelihood is you can replace more.
There’s some balance between install size, memory demands, and the final quality of textures in a game, and neural texture compression seems like the key to give developers more room to play with.
In a Reddit thread, user BruhGiveMeANameFFS highlights that uninstalling Halo Infinite's high res texture pack could help to boost fps and get the game running more smoothly. Using their setup of ...