A lot of pressure is already being placed on Halo Infinite's successor, yet the development process for the project seems to ...
This jump to Unreal Engine 5 for future Halo games was confirmed in October last year, and was described as allowing the studio to ‘focus on making games, versus making the tools and the engines’.
The very apt Halo Studios. At this time, the studio also gave us a peek at Project Foundry - its experimental look at how the Xbox flagship franchise will look developed in Unreal Engine 5.