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Right on schedule, Monster Hunter Wilds players everywhere received the ... mainly because of the new content it brings rather than the bugs it fixes. Unfortunately, right alongside all the ...
While Monster Hunter Wilds' easier gameplay ensures that neither of these bugs are game-breaking, they will have a measurable ...
3mon
ScreenRant on MSNMonster Hunter Wilds Announces New Patch Coming Soon, Will Fix Even More Game-Breaking BugsMore Monster Hunter Wilds bug fixes are planned to arrive on March 10 in patch Ver. 1.000.05.00. The patch will be the latest ...
Monster Hunter Wilds is going through a tough time right now. The premiere 2025 title from Capcom has seen recent user ...
Capcom is "investigating" an issue that's impeding progress for some players in Monster Hunter Wilds. Players are reporting that in Main Mission: Chapter 5-2 A World Turned Upside Down ...
Monster Hunter Wilds has a patch arriving soon ... It's a fast turnaround for a very frustrating bug, which is good to see. Hopefully anyone stalled out by the random disappearing NPC will ...
And it doesn't sound like their version of Monster Hunter Wilds is just dreadfully busted, either. "The only other bug I experienced was yesterday actually," they added. "I do not remember the ...
A different bug would sometimes cause the ever-important ... and Self-Improvement. It's pretty clear Monster Hunter Wilds' first Capcom collab will be with Street Fighter This next set of Monster ...
Thankfully, Capcom is on top of it, having pushed out a patch to Monster Hunter Wilds yesterday with dozens of issues fixed, from minor UI bugs to major game breaking progression bugs. Capcom ...
Just days after patching a major progress-blocking bug in Monster Hunter Wilds, developer Capcom has acknowledged another issue preventing players from proceeding through the story. Fortunately ...
Monster Hunter Wilds patch notes have arrived for Title ... Weapon-wise, several annoying bugs have been fixed. The Hunting Horn will no longer run into an issue causing multi-button inputs ...
A bug in the outdated build used for the Monster Hunter Wilds beta caused monsters to run to new areas too frequently, Capcom has confirmed, and the full game won't have this annoyance.
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