Rather, he said strategy was the most decisive key to winning the game, and Starcraft AI still was way behind humans in blueprinting strategies as well as making unplanned actions spontaneously.
We asked a couple of AI experts for an update. Google engineer Jeff Dean, who leads the Google Brain project, went further: "'StarCraft' is our likely next target." "Starcraft," released in 1998 ...
Stephen Evans goes deep into the Milky Way to look at the phenomenon of StarCraft and reveals how in South Korea, it is more than just a computer game,it's become a way of life. Show more Stephen ...
Stephen Evans goes deep into the Milky Way to look at the phenomenon of StarCraft and reveals how, in South Korea, it is more than just a computer game and is a key part of the rapidly growing ...
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