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Ubisoft Reportedly Moves Prince of Persia: The Lost Crown Devs to Beyond Good and Evil 2, the Next Ghost Recon, and a Rayman RemakeThe core game development team, based at Ubisoft Montpellier ... internal milestone and that development was “progressing.” Photo by PASCAL GUYOT/AFP via Getty Images. Wesley is the UK ...
Ubisoft appears to be bringing Rayman back in a new AAA experience, based on job listings that call for talent to join the ...
2024 has been filled with turmoil for Ubisoft, but it’s confusing (to say the least) to see the logic in how disbanding the one development team who delivered a universally beloved game would help.
These sales figures allegedly “sealed the fate” of the game and its dev team. Ubisoft staffers reportedly pushed higher ups for a sequel, or more DLC, but were allegedly denied. Oddly, ...
and to also speak to members of the development team and of Ubisoft who each worked on this game. Once again, just like with my interviews at the Ubisoft Toronto studio last year, the allotted ...
the Assassin's Creed publisher largely confirmed what had been reported - though made clear that the game's team were still present and busy at development studio Ubisoft Montpellier, albeit now ...
not a development problem. So why split up a team of people who created something great already? Building a cohesive, successful team is extremely challenging. If Ubisoft decision-makers didn’t ...
Ubisoft has had a bit of a rough stretch recently ... But Marc-Alexis Côté noted that he estimates that about half of the team working on Assassin’s Creed Shadows has never developed a ...
A few years ago, Ubisoft and the SF Dev team embarked on a bold adventure to develop a new arcade shooter called XDefiant. It was from the start, an incredible challenge. Not only were we trying ...
The core game development team, based at Ubisoft Montpellier ... Michel Ancel promoting Rayman in 2011. Photo by PASCAL GUYOT/AFP via Getty Images. In its recent note to investors, Ubisoft ...
Not only that, but Gautoz also claims that members of the development team pitched a sequel, but Ubisoft didn't greenlight it. Then, the team tried to get two expansions, but that was also refused ...
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