This fact makes the role of a game engine programmer vital to the overall success of a project. This customizable hiring kit, written by Mark W. Kaelin for TechRepublic Premium, provides a ...
Introduction It is thrilling and scary to enter the game development industry. The industry lets one create, inspire, and ...
Hello Games' engine programmer Martin Griffiths admits that getting No Man's Sky to support PS5 Pro was "a tough gig," check ...
RPG Maker is best for turn-based RPGs, Clickteam Fusion for simpler 2D games, and Monogame for experienced programmers.
Starting in game development may seem challenging, but beginner-friendly game programming tools make it more accessible. With ...
A new update from a developer of a PS5 Pro launch game may reveal the trouble the new PlayStation console is going to have.
No Man's Sky took a while to get to where it is today, and it took even longer getting it ready for the PS5 Pro.
No Man's Sky engine programmer Martin Griffiths recently fixed a game-breaking visual bug found in a fan's 600+ hour save - ...
Cover, the company most famous for its Hololive Vtubers, has announced a new virtual live performance project that will use ...
Metro Awakening VR is getting an Arachnophobia Mode in a post-launch update, developer Vertigo Games confirms, check out the ...
No Man's Sky PS5 Pro support took 4-5 months to develop due to the small studio size. The game offers crisp 4K resolution at ...
According to Article 10 paragraph 1 of the TRIPS Agreement and Article 4 of the WIPO Copyright Treaty (WCT), computer ...