When one thinks of the defining TV performances of the past 25 or so years, what comes to mind? For Variety staffers, some of ...
Indie driving games are a rare gem in the gaming world, but they offer unique and exciting gameplay experiences. Examples like Keep Driving and Inertial Drift showcase the fusion of driving ...
But we’re making room every day to seek out indie games across all genres — weird, wonderful takes on first-person shooters, wacky reinventions of card games, and dark, creepy typing games ...
Or maybe it’s because Sundance itself, which has operated out of Park City, Utah, in some form since 1981, is getting ready to move: The indie institution has outgrown the tiny ski town it takes ...
Indie distributor Film Movement has acquired U.S. rights to “Paying for It,” an indie comedy about an introverted cartoonist who starts sleeping with sex workers that premiered positively in ...
Nick Stahl (Let the Right One In) and India Marie Cross (Wicked City) will star alongside Caleb Landry Jones in Down the Arm of God, an indie drama co-written by Jones and Peter Brunner, which is ...
Cross Record —the project of Emily Cross, who is also the vocalist in Loma —is releasing a new album, Crush Me, on March 21 ...
Game Rant sits down with Eriksholm: The Stolen Dream director Anders Hejdenberg to discuss the game's ambitious gameplay and story. A casual farm life simulation game, similar to the likes of ...
Indie Semiconductor is down 78% from all-time highs, but Rivian and Wolfspeed are down a stunning 93% and 96%, respectively. Meanwhile, short interest in each of these stocks is relatively high ...
Indie App Spotlight is a weekly 9to5Mac series run by Michael Burkhardt, showcasing the latest developments in the indie app world. If you’re an indie iOS app developer and have recently ...
The best indie games in 2025 offer up a wide variety ... You have a limited number of hands per round, and you must cross the score threshold to move up to the next. Passive abilities are added ...
Even for smaller indie projects, you're generally looking at two years as a minimum baseline, and I imagine there are a few exhausted indie devs who would roll their panda eyes at that.