Technically, a 64-bit game could still support PhysX on Nvidia's newest GPUs, but the heyday of PhysX, as a stand-alone ...
End of an error Nvidia has officially retired 32-bit PhysX support on its latest RTX 50 series GPUs, marking the end of an ...
an AI agent is also planned to generate 3D physics simulations from text prompts. Powered by a universal physics engine Genesis, which is powered by a universal physics engine re-designed and re ...
Nvidia has recently confirmed that its RTX 50 series graphics cards will no longer support 32-bit PhysX, a technology historically used for rendering in-game physics effects.
An analog-digital approach to quantum simulation could lay the foundations for the next generation of supercomputers to ...
Marvel Rivals destruction is a huge part of the game, but the devs struggled to make it work during development.
How does cold milk disperse when it is dripped into hot coffee? Even the fastest supercomputers are unable to perform the ...