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Sucker Punch's Nate Fox would "love to see a trilogy rerelease" of the Infamous games, but the studio only works on one game ...
Their reflexes dull, their legs slow, the punches hurt more — but for fighters like Pacquiao, the hardest part is standing ...
Sucker Punch revealed that they would love to 'work on more Infamous' games, including rereleasing the original trilogy.
Infamous director says he’d love to revisit the series, but Sucker Punch is busy with Ghost of Yotei
Sucker Punch game designer Nate Fox, who also helmed Ghost of Tsushima and the upcoming Yotei, was asked by Game Informer if ...
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EarlyGame on MSNCould Sucker Punch Revisit InFamous In The Future?Ghost of Yotei is one of the most anticipated games right now and is set to release on October 2. The spiritual successor to ...
Ghost of Yotei is heading our way this October, but why did the developers decide to scrap Jin Sakai? Devs explain!
Five specially-selected samurai movies will play at Alamo Drafthouse locations ahead of Ghost of Yotei's launch.
Sucker Punch creative director Nate Fox has revealed a major change in the combat mechanics for Ghost of Yotei, a sequel to Ghost of Tsushima. During an ...
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The Punch on MSNNigeria edge Argentina in U-19 W’Cup classification tieNigeria’s Junior D’Tigress powered to a 68-58 victory over Argentina in a classification round encounter at the ongoing FIBA ...
The Canadian Press on MSN11h
Review: ‘Donkey Kong Bananza’ trades manic platforming for unhurried exploringEven a rampaging ape needs to take time to stop and smell the roses. Or so it would seem in “Donkey Kong Bananza,” the new ...
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Yes, it’s a big year for hole. You know, the kind you dig. What did you think I meant?
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