such as why the PlayStation Vita trailed behind in popularity with competitors like the Nintendo 3DS. In a new interview, he said that there was a combination of factors that lead the Vita to sell ...
But the PS4's interface is again similar to ... also worth pointing out that while the interfaces of the PlayStation 4 and PlayStation Vita are both well-suited for their respective mediums ...
The PS Vita struggled due to technical choices like proprietary memory cards and rear touchpad, according to Shuhei Yoshida. Limited resources led to prioritizing PS4 over handheld projects ...
Former Sony Interactive Entertainment indie boss Shuhei Yoshida has revealed the reasons why he feels the PS Vita didn’t take off in the way Sony had hoped for. Speaking on the Kinda Funny ...
Good news for fans of PlayStation Vita — a new project from [Sergi “xerpi” Granell] allows users to run software written for Sony’s erstwhile handheld system on Nintendo’s latest money ...
Former PlayStation exec Shuhei Yoshida has discussed why the company's PS Vita handheld didn't sell well, stating Sony didn't have the resources to split between two platforms but originally it ...