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According to interviews with nearly two dozen people who worked on "Dragon Age: The Veilguard," there were several reasons ...
EA CEO Andrew Wilson's pay went up last year, while the company's median worker earned less on average than previously.
How EA’s live-service fixation and layoffs sabotaged BioWare’s beloved RPG franchise before it even had a chance to shine.
BioWare’s most recent game, “Dragon Age: The Veilguard,” underperformed EA’s expectations last fall and many of its developers were among those who lost jobs or were moved elsewhere ...
EA CEO Andrew Wilson says BioWare has returned to its strengths with the impending release of Dragon Age: The Veilguard, praising its reviews while predicting that it has "breakout potential ...
EA never released the game’s early sales figures, only describing its launch as “successful.” If we go further back, Dragon Age 2 sold 2 million units in its first two months post-release.
BioWare’s Dragon Age: The Veilguard has been out for less than a year—less than half a year, even—and already, EA’s looking to wipe its hands of the game. The fantasy-RPG drew in 1.5 ...
We are taking this opportunity between full development cycles to reimagine how we work at BioWare." An EA spokesperson tells IGN, equally cryptically, that "now that The Veilguard has shipped, ...
EA's myopic vision has blinded it to reality, infecting BioWare with the inability to make the kind of games people actually get excited about. The Mass Effect model is just too simple.
Gaider says BioWare knew about Fen'Harel (the Dread Wolf) 20 years ago when it was developing Dragon Age: Origins, and that he'd one day reappear. | Image credit: Eurogamer / EA BioWare ...
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